Game Rules
Race Medley
Equipment Needed
2 Bowling Pins (substitute poles for bowling pins if needed)
2 Sacks
2 Egg on Spoon
Rope (to tie people together for the 3-legged race)
Setup
Establish a starting line. Put one bowling pin
25 feet* away from the starting line. Put the
other bowling pin 50 feet from the starting line.
*Feel free to adjust the distance so that it’s age and ability appropriate
Object of the game
Complete each of the three races as fast as you can
Almost Verbatim Rules (don’t read words inside parenthesis aloud and feel free to pause for questions after each rule)
- Ok everyone – I need you to split into two teams. Team 1 will start on the left and Team 2 will start on the right. We’re going to race two or three different times at this station. Race #1 is the Sack Race (have them line up and pass out 1 sack to first person in line on each team).
- When I say go, you’re going to race around the pins Figure 8 style (explain to them what that means if its unclear).
- Please be careful not to bump the other team while you’re going around the pins. Remember, the first team to have all their teammates hop across the finish line wins (Start the race).
- Ok now – Race #2 is the Egg on the Spoon race. You’re going to go around the pins again Figure 8 style. If you drop the egg, there’s a 3 second penalty. You must freeze for 3 seconds after picking up the egg (Start the race).
- Now, Race #3 is the 3-legged race. Please choose a partner you would like to race with against the other team. Once you’ve chosen a partner, we’re going to tie your legs together with this rope (tie legs together).
- Same rules, Figure 8 style (Start the Race).
*For best results, try to make sure the partners are around the same height.
Points
- Award 1 point to the team that wins each race
Obstacle Course
Equipment Needed
2 plastic ladders
50 ft of String
5 Pool noodles
Stakes
5 Hula Hoops
Setup
Left size:
- Place two plastic ladders next
to each other (for high knees football drill)
- Place 5 hula hoops in a staggered line
about 3 feet apart* (for frog jumping)
*Feel free to adjust the distance
so that it’s age and ability appropriate
Right Side:
- Place green stakes in the ground in
two parallel lines about 6 feet apart.
Tie the stakes together in a random
pattern (for military style crawl)
- Bend Pool Noodles into a U shape
and stake them into the ground
(to create hurdles)
Object of the game
Complete the obstacle course as fast as possible.
Almost Verbatim Rules (don’t read words inside parenthesis aloud and feel free to pause for questions after each rule)
- Ok we’re going to split you into two teams. Team 1 will start on the left and team 2 is going to start on the right (line up teams in 2 lines).
- Team 1 is going to start on my left. Team 2 listen carefully, because you’re going to do the same obstacles, but in reverse.
- First, you’re going to high knee yourself through the ladders. Knees to chest if possible. (older kids only: If you touch the ladder, you’ll have to start over.)
- Then you’re going to run to the next obstacle and jump from hula hoop to hula hoop. (older kids only: If you touch the ladder, you’ll have to start over.)
- Next you’re going to run through the obstacle course inflatable as fast as you can
- Then you’re going to military crawl under the string
- And finally you’re going to jump over the pool noodle hurdles
- Again, Team 2, you’re going to do the same thing but just in reverse
- When you finish all the obstacles and cross the start line, the next person from your team will start.
- If at any point 2 people are attempting the same obstacle, the person who gets there 2nd has to wait for it to be completed before they can start the obstacle…except when that obstacle is the inflatable obstacle course in the middle. Two people can share that obstacle (get teams ready and start).
Points
- Award 3 points to the team that wins and 1 point for the 2nd place team.
Battle Paper Rock Scissors
Equipment Needed
15 Hula Hoops (at least)
Setup
Put the hula hoops next to each other in a U shape with each hula hoop 2 inches away from the next
Object of the game
Hop forward through the hoops as fast as you can until you’re in the hoop next to your team. Play Paper, Rock, Scissors to determine who has to hop out of line, and who keeps jumping. The player who makes it to the starting line of the other team scores a point for their team.
Almost Verbatim Rules (don’t read words inside parenthesis aloud and feel free to pause for questions after each rule)
- We’re going to split you into two teams. (stand each team at one end of the hula hoops.
- At the start of the game, the first person from each end will start hopping through each hoop until they are in hoops right next to each other.
- When that happens, a battle starts, and you must play rock-paper-scissors until someone wins.
- Whoever loses the battle must run to the back of their team’s line and let the first person in line on their team try and stop the winner from reaching their starting line.
- If at any point in the game one of you battles their way through the opposing team and reaches the hoop at their starting line, then that team scores a point for their team.
Connect 4 Basketball
Equipment Needed
Connect 4 Basketball poles
42 basketballs
Sandbags / Weights
6 cones
Setup
Establish a starting line with the cones. Place
the ‘Free throw line’ 15-20 feet from the
starting line. Place the Connect 4 game board
7-15 feet from the free throw line.
Video: https://www.youtube.com/watch?v=VBN_oPT_7q4
Assembly of the game board
There are two sets of 8 poles that are approximately the same size. Connect those poles together first. Grab the 2 of longer sets of poles and place them in the base joint (the one without the big curved end on it) to create the foundation. Now, attach the four smaller sets of poles to the foundation to create the base. Add pole with the big curved end to the base and add the last two sets of long poles to finish the frame. Lastly, slip the Velcro game board onto the big curved poles and attach Velcro to all of the poles. Once assembled, create a free throw line 8-15 feet from the game board and place sandbags/weights on the foundation to prevent it from tipping over.
Object of the game
Get Connect 4 with Basketballs
Almost Verbatim Rules (don’t read words inside parenthesis aloud and feel free to pause for questions after each rule)
- We’re going to split you into two teams, Orange vs Blue.
- Each team will sprint from the starting line towards the free throw line.
- You can shoot from anywhere behind the free throw line. If you make it, I will hand a ball to the next person in line on your team.
- If you miss you have to get your own rebound and pass it to the next person in line.
- First person to get Connect 4 with the basketballs wins.
Water Balloon Toss
Equipment Needed
Water Balloons
Setup
Place 15 water balloons in one of the bins
Object of the game
Be the last person with a water balloon in hand
Almost Verbatim Rules (don’t read words inside parenthesis aloud and feel free to pause for questions after each rule)
- First, we’re going to divide into teams of two players each.
- Now grab your teammate and stand four feet apart to begin.
- When I say go, you’re going to toss the balloon to your teammate who is going to try and catch it in their hands.
- If your team catches it and the balloon doesn’t break, then you will advance to the next round.
- If the balloon hits the ground but doesn’t pop, then you’re still in the game too.
- The team that can throw the water balloon the farthest without it breaking, wins.
Zorb Racing
Equipment Needed
2 Zorbs
6 cones
Setup
Inflate the zorbs. Use three cones to establish
a starting line. Place the other cones 25 feet
away from the starting line to establish a
turnaround point
Object of the game
The Roll (or flip) your way to the finish line (relay style)
Almost Verbatim Rules (don’t read words inside parenthesis aloud and feel free to pause for questions after each rule)
- We’re going to split into two teams
- The first person from each team is going to put on the zorb. The two (or 3 people if they’re small) who are next in line are the helpers who will roll the zorb and person across the turnaround line and back.
- The game ends when everyone on your team has been rolled back and forth once (and 1 extra person twice if the teams are uneven).
Steal the Bacon
Equipment Needed
1 Football
8-10 Zorbs
14 – 16 Cones
Setup
Make a half court sized rectangle with the cones
and add a center line. In the center of the playing
area, place a football and leave zorbs on each side
of the field.
Object of the game
Kick the football to your side of the field for one point
Rules (don’t read words inside parenthesis aloud and feel free to pause for questions after each rule)
- Everyone playing must wear a zorb at all times
- Each team must start behind the line on their side of the field.
- When the game starts, players must rush to the center of the field and kick the football back toward their side of the field.
- The team that kicks the ball back to their side of the field past their starting line wins a point for their team
Capture the Flag (requires 2 groups)
Equipment Needed
2 towels, footballs, or flags of some sort
20 Cones
Setup
Take all the ropes and make one giant circle with them.
Object of the game
Grab the flag and bring it back to your side of the field without being touched
Rules
- Each team tries to take the other team’s flag and return across the center line without being tagged.
- When guarding the flag zone or the holding zone, a defender must be at least 2’ away from the zone boundaries.
- If a player is tagged while on their opponent’s side they are must go to the holding zone on their opponent’s side.
- If a player who has stolen the flag is tagged, the flag is returned to the flag zone, and the player goes to the zone.
- A player can be freed from the holding zone when a teammate crosses the center line and tags the player; both players then receive a free walk back to their side.
- A player can only free one teammate at a time.
- If an opposing player can get both feet into the flag zone without being tagged, they can remain there without safely (without getting tagged) before attempting to cross the center line.
Doctor Dodgeball
Equipment Needed
10 or so Dodgeballs
Jerseys
Cones
Setup
Create a full court basketball court with 20 or so cones. Add 10 or so dodgeballs.
Object of the game
Classic Dodgeball with a twist
Rules
- Each group must select a Team Doctor
- If you are out from getting hit, dropping a ball, etc instead of leaving the game, players must simply take a knee.
- If the doctor touches you while you’re on a knee, you’re back in the game and can resume throwing
- The game is over when everyone from one of the teams, including the doctor, is out
Zombie Dodgeball
Equipment Needed
10 or so Dodgeballs
Jerseys
Cones
Setup
Create a full court basketball court with 20 or so cones. Add 10 or so dodgeballs.
Object of the game
Classic Dodgeball with a twist
Rules
- One volunteer / selected player starts out as the zombie and all the remaining players are humans.
- Only Zombies can throw dodgeballs.
- Each round the Team Zombies have 30 seconds to hit one player from Team Humans
- Team Humans are required to kick the dodgeballs back in order to keep the clock moving
- If someone from Team Humans gets hit by the ball, they join Team Zombie and attempt to assimilate all humans
- If all Humans become zombies, then Team Zombie wins.
- If Humans survive a 30 second round of throws, then Team Humans win.
Human Foosball
Equipment Needed
Human Foosball inflatable
1 Soccer ball / Playground ball
Setup
Inflate Foosball Inflatable
Video: https://www.youtube.com/watch?v=lnlrAFM6Suk
Object of the game
Score as many goals as possible
Rules
- Select 5-10 people from each team to be red or black (20 players on the inflatable max please)
- Ensure all players from the black team are facing the Team Red’s goal. Also ensure all players from the red team are facing the Team Black’s goal
- Instruct each team member to keep two hands on the rope at all times
- Player may slide left and right as needed as long as their hands are still on the rope
- The ball is dropped in the center of play after each goal
Hungry Hungry Hippos
Equipment Needed
100 Ball pit balls in a bag
20-30 Circular Cones
2 Bins
Setup
Place 2 bins 10 feet apart. Place the 100 ball pit balls and circular cones in the middle.
Object of the game
Each team must collect as many balls as possible without using their hands and place it in the bin
Rules
- Each team must elect 2 throwers. The throwers will take their position next to the bag of pit balls in between the bins. All remaining players will become “Hippos” and will be given a circular cone.
- Hippos must pick up ball pit balls rolled to them by the Throwers without using their hands and place them in their teams bin.
- The first team to 30 wins
Joust
Equipment Needed
Two joust pedestals
Two joust sticks
Setup
Place the pedestals 3 feet apart and the joust sticks nearby
Object of the game
Knock your opponent off the pedestal
Rules
- Select two equally matched players for joust.